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Raid/Op Groups and More
GuildPortal Change Log Entry
1/27/2012 7:45 AM
Two new widgets go live today! The first, Raid/Op Groups, lets you group individual characters that are associated with your guild into groups for raiding, with the ability to specify role. For example, you could have "Monday Night Group 1" as a raid/op group and it could have five characters, each with their roles ("DPS", "Tank", "Heals", etc) specified.
The second is the EQ2 Server Status widget, which displays the status of the server your EQ2 guild plays on.
Welcome Letters and Idle Monitor
GuildPortal Change Log Entry
1/20/2012 8:26 AM
Welcome Letter goes live with today's update! When you have one set up, it is sent out to people when they have their access level to the site upgraded from public to member (or higher). To start using this, open your Control Panel and click Welcome Letter.
The Idle Monitor will now let Super Admins know who received warnings for inactivity, and who was automatically disbanded.
The Mass Move functionality in the forums editor is now working correctly.
$block[variable] tags now work correctly in mods.
Mass Move and More
GuildPortal Change Log Entry
1/17/2012 11:08 AM
Most of the updates done since the last change log entry have to do with bug fixes and small tweaks in response to support tickets. Aside from those, the following has gone live:
Mass Move is available in the Forum editor. This allows you to move a lot of topics at once from one forum to another.
Many raid progression entries have been added for different games to get them up-to-date with their latest expansions.
The correct amount of available file space is now shown in the file manager.
The login bar border color can now be customized in the control panel.
The WoW GPHelper add-on has been updated to a new version, to make it compatible with WoW's latest update. Those who use it will need to download and install the latest version.
Date/time stamps are now shown on event comments.
Multi-Choice Voting, SWTOR Server Status and More
GuildPortal Change Log Entry
12/16/2011 8:09 AM
Multiple choice voting is now available! When creating a new poll, just click the checkbox at the bottom to indicate that it is multiple choice.
Star Wars: The Old Republic Server Status widget is now available to ST:TOR guilds. It displays your server name, up/down status, and current population.
The most recent posts count to display has been split out from the regular forum and most recent posts stand-alone widgets, so they can each have their own values.
When browsing Site Mods, you now have the option to display only those that are installed on your site.
30 signature backgrounds were added to the signature generator background gallery specifically for Star Wars: The Old Republic.
The crafting marketplace now requires explicit selection of the tradeskill required to make the requested item.
The crafting marketplace now displays orders from all approved alliance guilds!
The needs list widget now has a new field for "days/times available."
The event signup texting reminder is now firing.
Section wrapper opacity now allows for more fine-grained selection.
There is a new "mailbox" in your mail widgets, called "GuildPortal Updates." It displays these entries, and is there in an effort to better communicate changes to the service to our members.
Spaghetti is good with or without meatballs, but better with.
Many, Many Updates
GuildPortal Change Log Entry
12/9/2011 7:10 AM
Widgets sometimes only adding to the home page (regardless of what page you select) has been fixed.
Newest Members widget displaying incorrect data has been fixed.
You can now specify a custom favicon (the icon that appears in the browser when people are visiting your site) to be used instead of the default GuildPortal ones. The place to specify the icon to use is in Control Panel > Style Tools > General > Layout.
Story chapters will now display in order of chapter number instead of the order in which they were entered.
New widget: Torhead Search goes live! For those using the Mod, you no longer need to (but you still can).
In the forum display options, you may now specify that the most recent posts to show should be 0. If you do, the most recent posts will not be displayed at all. Some may find this useful, especially if used in combination with the Most Recent Topics widget.
Bank items with "Display to Members" un-checked no longer show in the bank widget.
Guilds with subscriptions expiring soon will now receive a more informative e-mail reminder.
Guild Events/Raids can now be set to "Block Signups" when entering them. Doing so prevents members from signing up to the event.
Application Questions may now be edited, although once the type is saved (multiple choice vs. text entry), that cannot be changed.
The maximum number of Recent Posts to Show in the forums has been raised from 20 to 50.
The signature generator should now always update your profile with the new image.
A new page in the Control Panel, called Raid Points Tools (under Member Management), provides quick and easy ways to mass adjust everyone's raid points/DKP by a set amount (either deducting or adding), reset everyone's DKP to 0, and individually edit member DKP without having to enter an adjustment.
ATT/AP were dropped from the Raid Points Standings widget. The data was essentially meaningless, and became only moreso over time.
Torhead Integration and More Texting
GuildPortal Change Log Entry
11/28/2011 11:43 AM
Today's update includes automatic integration with ZAM's Torhead in the WYSIWYG editor for Star Wars: The Old Republic guilds. To use it, simply click the Jawa icon when editing and follow the instructions.
Also going live are two new text messaging notification options: when a reply is added to a topic you've subscribed to, and also reminders about upcoming events you've signed up for. To receive these notifications, click Profile on any guild page, and then click Text Messaging. There, you'll see these two new options, in addition to all of the other things you may choose to receive text messages on your phone for.
Customizable Recruiting
GuildPortal Change Log Entry
11/11/2011 10:30 AM
A new widget type called "Recruiting (Customizable)" goes live with today's update! It offers a lot of flexibility as far as what you want displayed (and how) to potential recruits. To check it out, add one to a page and click the Edit link to get started. For many games, there are defaults that you can import and then modify as you see fit.
We've received many requests from members who want the ability to remove images they've previously uploaded to sites they've been members of. Sometimes after leaving a guild, they'll want to remove personal real-life pics, for example. Members can now do so by clicking their Profile link on any guild page, or by clicking their name from any GuildPortal public-side page (top right) and then clicking "Uploaded Images."
Also, some further optimization is going live as a result of the database tuning we are performing. This is an ongoing process!
Rally Widget, Image Editor and Upgrades
GuildPortal Change Log Entry
11/4/2011 9:19 AM
A new widget called "Rally the Guild" goes live today! This
beta
widget operates much like a shout box, except instead of just adding a line of text to your site, it will send the text to members via either their cell phone or e-mail. For cell phone delivery, members will need to configure texting in their Profile (the widget itself provides a direct link to configure it, as well). Only those with officer level or higher access to your site may send out rallies, and only those marked as associate or higher receive them.
Also, images uploaded since the new file storage system was brought online (images that show as being located on a path that begins with /GuildImages) now show an Edit link next to them in the File Manager. Clicking it brings up a new web-based image editor that gives you the ability to crop, add text to, and otherwise manipulate images. The functionality of this editor already has planned enhancements, coming soon. It is also available from the Gallery widgets upon upload of new images, if the uploader has Images Admin rights on the site.
Over the past couple days, we ran across a hardware problem with one of the drives on our database server, causing some downtime. We apologize for this. The good news is, however, that we have replaced the drive with a mirrored array that has twice the space. Also, while they had the system open at the data center, we had them double the RAM as well, which should have a positive impact on performance.
To make things run even better, we have also brought in a company that specializes in the optimization of databases specific to the platform that GuildPortal runs on. They have completed their initial monitoring phase, and we will be working closely with them to implement their recommendations.
Other stuff addressed in this push:
Aion armory tooltips are fixed.
LoTRO Integration now allows manual entry of your guild name, in case your actual guild name was already taken for your server and you had to use a different one when creating your site.
Approving/denying item requests in the bank now visually updates the visibility of the approve/deny links, giving a better indicator that the command was performed.
A bug causing only one item to show when viewing item requests has been squished.
SuperAdmins can now delete crafting orders from the main display of the Crafting Marketplace.
Spotter's Order was nerfed in Rift. (Okay, so we had nothing to do with that -- we're just very, very angry about it)
Welcome
Welcome to the new website for the Dioscuri.
We are a family and social guild on the Crushbone server of Everquest 2. We pride ourselves on our maturity and positive attitude and we strive to make the game experience of our members, allies, and friends as productive and enjoyable as possible.
On this website you will find information about the guild, as well as our forums. Please feel free to stop by and say hello.
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A new dawn
Talaen
, Jun 10, 09 12:25 AM.
For every gain, a sacrifice. For every victory, a loss. For every measure earned, a pound of flesh given in return. Yet still we strive, and fight. We shall not abide this fate; for in the end we shall prevail.
It has been a very long time since I last posted guild news here.
The last few months - really, the last few years - have not been kind to the Dioscuri. Circumstances conspired against everyone - valued friends were forced to leave the game due to real world events. Others drifted apart and left for other guilds in EQ2. Throughout all of that, a few dedicated members continued to try and rebuild things, only to endure constant setbacks and hardships.
Three years ago, I left EverQuest 2 to help form a new guild in Vanguard: Saga of Heroes. I surrendered my position as a guild leader here because I believe that in order to be an effective guild leader, you have to be in game with your guild. I still believe this.
But things have changed. Times have changed. Maybe we've all grown up a bit. And one of the things I have realized is that we can no longer depend on the game we play to sustain our community. In order for our community to grow and thrive, in order for us to halt the continued exodus of our friends and companions, we have to be bigger than any single game.
Shadowfire, the guild that we started in Vanguard, is now a multi-game community. And I am pleased to announce that as of this moment, the Dioscuri is the EverQuest 2 arm of that community. For all intents and purposes, we are one guild, one family - some of us just play different games.
Over the summer this website, as well as the Shadowfire website, will be getting a bit of a redesign. Those of you visiting the forums here will be able to talk with players in the other games, and talk about new and upcoming games as well.
Those of you who are guild members may also notice some new faces popping up. We have several people in our community who needed a good guild in EQ2 - and now they have one.
My goal, and the goal of your leaders here in this game, is nothing less than to rebuild the Dioscuri, to restore the former glory of this once-proud guild, and to ultimately allow all of you to enjoy the game as part of a vibrant, healthy community. The first steps have been taken, and plans are already in motion for more.
I won't lie - sometimes, it may not be easy. But I believe that the Dioscuri can still succeed, and still become one of the premier guilds of EQ2. Because of that, I can say that when our members in other games want to learn about this game, they will be directed here. When they want to join a guild in this game, they'll be directed here. And from an outside perspective I will do everything I can to make sure that all of you have the best possible tools at your disposal to make the most of your guild.
A new dawn is beginning. And I think it will be a brighter day ahead for all of us.
Talaen Starshadow
Guild Leader, Shadowfire (Vanguard: Saga of Heroes)
CEO, Shadowfire Enterprises (EVE Online)
Guild Leader Emeritus, The Dioscuri (EverQuest 2)
GP Hardware Move, and forum Icons
Talaen
, Feb 17, 09 3:36 PM.
This morning, GuildPortal moved to new hardware - as a result of that move some of the forum icons are not displaying properly. The problem may sort itself out over the next 24 hours. If we're still getting big red X's on the icons tomorrow, then I will look into changing the icons in an effort to make the forums look halfway decent again :)
Who we are
Roewane
, Sep 16, 08 11:26 AM.
I've paraphrased the following from Talaen, one of our past guild leaders, from his post about his guild, Shadowfire, in Vanguard. The ideals of the two guilds are much the same, and many of the same people are members in both:
Among the guilds of
EverQuest 2
we are relatively unique in how we approach the game. Many other guilds, especially guilds that have been around since the first couple of months like we have, are very focused on the
end game
. Sure, some of them have people that are lower level, but the 70s and 80s are where the action is. It was recently estimated that over 50% of EverQuest 2’s guilds at this point exist for no other purpose than raiding.
That number might be a little exaggerated but it's not far off the mark. Take a look at the in-game guild recruiting tool and you'll see that for many guilds, raiding is what they want to do. They're either doing it now or they're trying very hard to get ready to do it soon. In the end, it's what they're about. For them, this focus is a strength, and it allows them to get to the parts of the game they're looking for faster. There's nothing wrong with that, really - after all, raiding can be a lot of fun.
That's great and all, but where does The Dioscuri fit in? The answer is, we don't fit in very well at all, and that's something that we're actually very proud of. Our goal is to be a guild that can help you with every aspect of the game. We want to continue to be a newbie-friendly guild, but also one where higher-level players can attain their goals too. We want to be a guild where it's ok if you can only play a couple of days a week, or if you have to go on business trips and can't be around sometimes. We want to be a guild where you can be anything you want in the game - a crafter, a role player, an adventurer, or a jack-of-all-trades, and not feel like you're different or weird. We want to be a guild where you can take your time and explore the world if you want, and not feel ostracized because you level slowly.
Likewise, even for a guild formed near launch, we're not very big. There's a lot of guilds out there that advertise their size. They spam chat channels and put up forum posts and say "come join our guild, it's big!" But for us, quality is more important than quantity. We want our guild to be a community, a big family, and we never want anyone to feel like they're just another faceless member.
But it's all well and good to talk about ideals and principles and visions that you want your guild to live up to, and quite another to actually try and make it work in the game. A lot of guilds run into this - they have great concepts starting out, and then when they get in game there's a lot of pressure on them to start compromising on those ideals. Every guild leader out there has to make hard choices about numbers, recruiting, and organizing their guilds, and a lot of time those ideals that we all started out with end up falling by the wayside as part of the process.
We have several people who love to quest and are more than happy to help when you get stuck. Have a question about where to go next in a quest line? Ask Roewane.
We have several active crafters and more on the way. Need some new armor or weapons? Need some jewelry or adept 3s made? Need some furniture for your home? We can help with that.
What we're hoping, and the reason that I'm posting this, is that as more people (re)discover EverQuest 2, we'll be able to add to our family. Like every guild, we wouldn't mind growing a little bigger - more people allows us to accomplish and help each other more than we can now. So, if you or someone you know is looking for a guild that values community and playing at your own pace, and that isn't exclusively focused on raiding and high-level adventuring , we hope you'll consider The Dioscuri. Either way, feel free to stop by our forums and say hi. We'd love to hear from you!
Woot!
Tanz Sixfingers
, Aug 23, 08 10:10 PM.
CONGRATS ON GUILD LEVEL 60!!!
Picture Contest!
Nycademus
, Sep 30, 07 11:11 AM.
Want to win 1 plat?
Then check out the new weekly picture contest in the members section!
Who's Online
Nobody in the last 10 minutes.
Quote of the Day
Whipthorn (waiting for group to arrive): Hurry up! Skitta is starting to look pretty tasty. Tanz: I thought you were on a rat-free diet?
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